Watch ShadowPlay, OBS, and Medal capture folders

Add NVIDIA ShadowPlay, OBS, Medal, AMD ReLive, or Xbox Game Bar folders so Splice can watch new gameplay recordings and extract highlights.

A capture folder is just the folder where your recorder — NVIDIA App (Instant Replay), AMD ReLive, OBS, Xbox Game Bar, Medal — drops finished video files. Splice watches that folder and reacts whenever a new clip appears. That’s the whole idea.

Adding a folder

  1. Open Settings

    Click the gear icon in the left sidebar (it’s the last nav item, below Models), or press Ctrl/Cmd + 6 from anywhere in the app.

  2. Switch to the Folders section

    Settings opens on General by default. Click Folders in the Settings sidebar.

  3. Pick the folder

    If you use the NVIDIA App (Instant Replay), AMD ReLive, OBS, Xbox Game Bar, or Medal, Splice usually detects the location automatically — look for it in the Suggested folders panel at the top and click Add. Otherwise click Add folder in the top-right; a folder picker opens. NVIDIA’s default is usually somewhere under C:\Users\<you>\Videos\, with per-game subfolders inside.

  4. That's it

    Splice immediately starts watching for new clips in that folder. Existing files appear in the Dashboard but stay unanalyzed until you trigger a scan from the Dashboard (or the queue).

You can add as many folders as you want — one per game, one per account, whatever makes sense for your setup.

Pausing or removing a folder

Open Settings → Folders, find the row, and either:

  • Click the plug icon to pause watching without removing the folder (your assignment is kept).
  • Click the trash icon to remove it entirely.

Either way, nothing on disk is deleted — your original recordings stay exactly where they are.

What happens when a new clip lands

As soon as your recorder finishes writing a file, Splice notices it. Here’s what happens under the hood:

  1. The clip joins the analysis queue — you’ll see it in the Dashboard with a yellow dot and a “queued” label.
  2. Depending on the model, Splice either uploads the whole clip or pulls a handful of frames at the FPS you configured.
  3. The model responds frame-by-frame (or for the whole clip): kill here? yes / no.
  4. Any “yes” moments are extracted losslessly with FFmpeg’s concat demuxer and saved as standalone highlight files.
  5. The Dashboard updates automatically — no refresh needed.

Where highlights get saved

Highlights are saved as separate MP4 files under a Splice Highlights folder inside the output directory you picked during onboarding. If you skipped that step, the default is %APPDATA%\com.splice.app\highlights\Splice Highlights\<Game>\. You can change the location any time in Settings → General → Output Directory. Splice never re-encodes when it extracts a highlight, so the file is bit-for-bit the same quality as your original. The privacy and storage guide explains exactly what stays local.

Unknown clips

If Splice can’t figure out which game a clip is from, it lands in the Unknown column on the Dashboard. To fix that, either assign the folder to a specific game in Settings → Folders (the game-picker button on the folder row), or add a custom game profile so future clips from that game match automatically.

Once Splice has found highlights, you can arrange and render them in the gameplay clip editor.

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